Making use of accurate reference shot to obtain a very detailed and realistic model scene. After creating a low poly version, the low dense mesh is being prepared for high polygon techniques while maintaining the proportions. At the rendering stage, an HDRI map is being used to mimic that real life feeling.

Client: Indie

When: 2012

Contribution: Photo Reference, Modeling, Rendering, HDRI

Tech: 3D Studio Max, Showcase, Photoshop CS6